Wojek Halberdiers
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Wojek Halberdiers
Name: N/A
Race: Human
Gender: Male and Female
Age: 18-32
Height: 5'6-6'4
Weight: 120-190lbs
Hair Color: Varies
Eye Color: Varies
Affiliation: Boros
Alignment: Lawful Good
Class: 4 Fighter
STR: 14 (+2)
CON: 12 (+1)
DEX: 10 (+0)
WIS: 10 (+0)
INT: 10 (+0)
CHA: 10 (+0)
Hit Points: 22-30
Fort: +2
Reflex: +2
Will: +2
Size: Medium
Speed: 30ft
BAB: +3
AC: 10 +5
Skills:
Appraise (INT): 0
Balance (DEX): 0
Bluff (CHA): 0
Climb (STR): 0
Concentration (CON): 0
Craft (INT): 0
Decipher Script (INT): 0
Diplomacy (CHA): 0
Disable Device (INT): 0
Disguise (CHA): 0
Escape Artist (DEX): 0
Fly (DEX): 0
Forgery (INT): 0
Gather Information (CHA): 3
Handle Animal (CHA): 0
Heal (WIS): 0
Jump (STR): 0
Knowledge (arcana) (INT): 0
Knowledge (architecture and engineering) (INT): 0
Knowledge (dungeoneering) (INT): 0
Knowledge (geography) (INT): 0
Knowledge (history) (INT): 0
Knowledge (local) (INT): 0
Knowledge (nature) (INT): 0
Knowledge (nobility and royalty) (INT): 0
Knowledge (religion) (INT): 0
Knowledge (the planes) (INT): 0
Hide (DEX): 0
Intimidate (CHA): 0
Listen (WIS): 0
Move Silently (DEX): 0
Open Lock (DEX): 0
Perform (CHA): 0
Ride (DEX): 0
Search (INT): 3
Sense Motive (WIS): 0
Sleight of Hand (DEX): 0
Spellcraft (INT): 0
Spot (WIS): 0
Survival (WIS): 0
Swim (STR): 0
Tumble (DEX): 0
Use Magic Device (CHA): 0
Use Rope (DEX): 0
Use Psionic Device (CHA): 0
Race: Human
Gender: Male and Female
Age: 18-32
Height: 5'6-6'4
Weight: 120-190lbs
Hair Color: Varies
Eye Color: Varies
Affiliation: Boros
Alignment: Lawful Good
Class: 4 Fighter
STR: 14 (+2)
CON: 12 (+1)
DEX: 10 (+0)
WIS: 10 (+0)
INT: 10 (+0)
CHA: 10 (+0)
Hit Points: 22-30
Fort: +2
Reflex: +2
Will: +2
Size: Medium
Speed: 30ft
BAB: +3
AC: 10 +5
Skills:
Appraise (INT): 0
Balance (DEX): 0
Bluff (CHA): 0
Climb (STR): 0
Concentration (CON): 0
Craft (INT): 0
Decipher Script (INT): 0
Diplomacy (CHA): 0
Disable Device (INT): 0
Disguise (CHA): 0
Escape Artist (DEX): 0
Fly (DEX): 0
Forgery (INT): 0
Gather Information (CHA): 3
Handle Animal (CHA): 0
Heal (WIS): 0
Jump (STR): 0
Knowledge (arcana) (INT): 0
Knowledge (architecture and engineering) (INT): 0
Knowledge (dungeoneering) (INT): 0
Knowledge (geography) (INT): 0
Knowledge (history) (INT): 0
Knowledge (local) (INT): 0
Knowledge (nature) (INT): 0
Knowledge (nobility and royalty) (INT): 0
Knowledge (religion) (INT): 0
Knowledge (the planes) (INT): 0
Hide (DEX): 0
Intimidate (CHA): 0
Listen (WIS): 0
Move Silently (DEX): 0
Open Lock (DEX): 0
Perform (CHA): 0
Ride (DEX): 0
Search (INT): 3
Sense Motive (WIS): 0
Sleight of Hand (DEX): 0
Spellcraft (INT): 0
Spot (WIS): 0
Survival (WIS): 0
Swim (STR): 0
Tumble (DEX): 0
Use Magic Device (CHA): 0
Use Rope (DEX): 0
Use Psionic Device (CHA): 0
Last edited by Quinnessant on Mon Oct 13, 2014 3:27 am; edited 2 times in total
Quinnessant- Posts : 26
Join date : 2013-12-21
Re: Wojek Halberdiers
Feats:
Armor Proficiency, Medium
Weapon Proficiency, Simple, Martial
Weapon Focus, Bardiche
Teamwork
Coordinated Maneuvers: Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on all combat maneuver checks. This bonus increases to +4 when attempting to break free from a grapple.
Coordinated Defense: Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus to your Combat Maneuver Defense. This bonus increases to +4 if the creature attempting the maneuver is larger than both you and your ally.
Coordinated Charge: When an ally with this feat charges a creature that is no further away from you than your speed, you can, as an immediate action, charge that creature. You must be able to follow all of the normal charge rules.
Armor Proficiency, Medium
Weapon Proficiency, Simple, Martial
Weapon Focus, Bardiche
Teamwork
Coordinated Maneuvers: Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on all combat maneuver checks. This bonus increases to +4 when attempting to break free from a grapple.
Coordinated Defense: Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus to your Combat Maneuver Defense. This bonus increases to +4 if the creature attempting the maneuver is larger than both you and your ally.
Coordinated Charge: When an ally with this feat charges a creature that is no further away from you than your speed, you can, as an immediate action, charge that creature. You must be able to follow all of the normal charge rules.
Quinnessant- Posts : 26
Join date : 2013-12-21
Re: Wojek Halberdiers
Gold: 60-170
Equipment:
Scale Mail: +5AC
Bardiche: 1d10 [19-20x2]
Backpack:
Rations 5-7
Rope 50ft
Waterskin
War-Horn
Equipment:
Scale Mail: +5AC
Bardiche: 1d10 [19-20x2]
Backpack:
Rations 5-7
Rope 50ft
Waterskin
War-Horn
Quinnessant- Posts : 26
Join date : 2013-12-21
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